Verified inputs
Hero role, weapon types, base statistics, skill relationships, unlock status, and the version attached to the published catalog.
Six heroes · two goals · current patch context
Direct answer
Ranger earns S tier in both lists because safe, repeatable ranged damage fits bosses and long farming sessions. Priest shares S tier for progression because sustain and support let aggressive teammates keep acting, then moves to A tier when a farming route is already safe.
Sorcerer rises to S tier for farming because area damage removes grouped waves. Knight does the opposite: early frontline safety is useful for progression, but extra defense contributes little speed after a route becomes reliable. Hunter and Slayer add DLC options rather than mandatory upgrades to the free roster.
Progression and boss ranking
Farming and idle ranking
Ranking method
Hero role, weapon types, base statistics, skill relationships, unlock status, and the version attached to the published catalog.
Official fixes are checked so a bugged freeze, Multistrike interaction, or tooltip mismatch is not ranked as intended class power.
Positioning, survival threshold, wave versus boss value, gear dependence, role overlap, and repeated-run consistency.
Base DPS is useful for a level-one comparison, but it cannot predict a complete account. A support effect, area skill, defensive threshold, or funded weapon set can change the outcome without changing that one number. Tiers therefore describe a goal and review version, not an eternal mathematical order.
Every placement explained
Ranged carry · Free
Safe ranged pressure, repeatable attacks and a natural carry role across multiple goals.
Needs the best offensive weapon and stat package; spreading those upgrades weakens the reason to use a carry.
Build Ranger first when the account needs one hero to receive the best weapon, attack speed and focused damage.
Open Ranger dataSupport and sustain · Free
Sustain and team support can turn fragile damage dealers into a stable three-hero route.
Support value falls when the selected stage is already completely safe, and fixed skill interactions must not be counted.
Use Priest to reach a survival threshold, then return new offensive resources to the carry instead of overbuilding defense.
Open Priest dataArea damage · Free
Area damage and elemental skill options are well suited to dense waves and leftover targets.
A boss-only wall can expose lower focused value, and mismatched elemental gear dilutes the skill package.
Add Sorcerer when safe clears are slow because waves remain alive, then match gear bonuses to the chosen element.
Open Sorcerer dataFocused ranged damage · DLC
Adds controlled ranged damage and another boss-oriented carry option for DLC owners.
Requires paid access and a funded crossbow setup; fixed Frost Bolt and turret bugs cannot be treated as intended power.
Use Hunter after the core team is stable and the account can afford a distinct second damage package.
Open Hunter dataFrontline tank · Free
Simple frontline safety makes early failures easier to diagnose and early progression more forgiving.
Once another hero survives the frontline job, extra defense may add little clear speed or boss pressure.
Start with Knight when deaths are the problem; replace or reduce investment only after the target route stays reliable.
Open Knight dataMelee damage · DLC
A melee damage route can scale with dedicated gear and offers a different late-game experiment.
Melee exposure, DLC access and investment needs make the class less forgiving than the free ranged core.
Treat Slayer as a specialist build rather than the default answer for a new or undergeared account.
Open Slayer dataUse the list correctly
Keep a lower-ranked hero when it already solves the account's problem with good gear. Replacing a funded Knight with an undergeared Priest can make a progression run worse, even though Priest ranks higher in the general list. Compare the real survival and clear result before moving scarce materials.
Use the farming table only on a route that already completes consistently. If deaths interrupt the session, the progression list and a safer build are the more relevant references. When one boss is the wall, focused damage and support uptime matter more than the area clear that dominates ordinary waves.
Quick answers
Ranger is the most flexible carry in this ranking, while Priest is the most generally useful support and frontline enabler. The better choice depends on whether the account lacks damage or stability.
Progression and bosses reward survival and focused damage, while repeat farming rewards clear speed and consistency. One overall list would hide that Sorcerer gains value on waves and Knight loses value after a route is safe.
They add options, but the free roster already includes the S-tier Ranger and Priest plus Sorcerer for top farming value. Paid access is not required for the recommended all-purpose team.
No. Base data is only one input. Roles, skill behavior, positioning, survival thresholds, gear dependence and repeatable route tests all affect an editorial tier.
The list is reviewed when an official patch changes class skills, caps or important gear interactions, or when reproducible testing shows that a placement no longer describes the current game.