Task Bar Hero Active Skill
Charge Trap
Hunter · Tier 3 · Active
Launch 3,000 traps that explode when struck by elemental damage.
Reviewed for 1.00.28Last verified August 14, 2026
Current game data
Charge Trap Details
- Type
- Active Skill
- Activation
- Cooldown
- Cooldown
- 5 sec
- Damage
- Physical
- Delivery
- Trap
- Range
- 1,150
- Skill point max
- Lv 5
- Published scaling
- Lv 1–10
- Tree unlock
- Tier 3 · 20 prior points
Verified scaling
Charge Trap Effects by Level
| Level | Value | Compared with previous | Complete effect |
|---|---|---|---|
| Lv 1 | 1,000 | Base value | Launch 1,000 traps that explode when struck by elemental damage. |
| Lv 2 | 1,500 | +500 | Launch 1,500 traps that explode when struck by elemental damage. |
| Lv 3 | 2,000 | +500 | Launch 2,000 traps that explode when struck by elemental damage. |
| Lv 4 | 2,500 | +500 | Launch 2,500 traps that explode when struck by elemental damage. |
| Lv 5Skill point cap | 3,000 | +500 | Launch 3,000 traps that explode when struck by elemental damage. |
| Lv 6 | 3,500 | +500 | Launch 3,500 traps that explode when struck by elemental damage. |
| Lv 7 | 4,000 | +500 | Launch 4,000 traps that explode when struck by elemental damage. |
| Lv 8 | 4,500 | +500 | Launch 4,500 traps that explode when struck by elemental damage. |
| Lv 9 | 5,000 | +500 | Launch 5,000 traps that explode when struck by elemental damage. |
| Lv 10 | 5,500 | +500 | Launch 5,500 traps that explode when struck by elemental damage. |
Skill-tree points raise this Skill to Lv 5. The game data also publishes Lv 6–10 scaling for bonuses that increase Skill Level beyond the tree cap.
Hero attribute tree
Who Uses Charge Trap
Same Hero tree position
Other Tier 3 Skills for Hunter
Explore the full attribute tree